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Candice Liu

◎ New York

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Made, imagined, in progress.

Their work
Dis-orientation

Dis-orientation

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Dis-Orientation is a virtual spatial experience that explores the feeling of anxiety and uncertainty when one has lost a sense of direction in life. Built in Unity, the space loops in subtle and disorienting ways—doors lead back to where you started, and paths stretch endlessly with no visible exit. Through fog, sound distortion, shifting lights, and floating text, the user is immersed in a dreamlike world where control fades and direction collapses.

The Last Witness

The Last Witness

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The Last Witness is a narrative investigation game that blurs the line between physical objects and digital storytelling. Players step into the role of a witness being interrogated in a stark white room, piecing together a fatal accident through fragmented memories triggered by real-world props embedded with NFC tags. Every object holds a clue. Every answer shapes the truth.

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Parsons school of Design · Design and Technology · 2027

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